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About This Game Prometheus Corporation is the leader in the generation and distribution of energy to all cities in the world. Due to the ideas and designs of charismatic president Demetrio Watts, the corporation developed new technologies producing higher quantities of energy at a lower cost, granting them near-absolute control of the market. The friendly policies enforced by Prometheus and Demetrio Watts has made citizens confident they will have access to electricity in their houses every day. However, very few of them are aware of what's behind Demetrio Watts' smile or behind the scenes in Prometheus Corporation. Secret plans. Terrible plans. Plans which will take the population by surprise. When they realize what is going on, it will already be too late. A group of rebels are the only ones who know Demetrio and his company's true intentions, and will do everything it takes to bring the truth to light about the person who pretends to be their eternal benefactor. It will not be easy or agreeable, but the danger behind what Prometheus hides within is a threat to all. Stopping Demetrio Watts is in the hands of a group of unknowns. Depends on Arcturus. 7aa9394dea Title: Project RootGenre: Action, IndieDeveloper:OPQAMPublisher:Reverb Triple XPRelease Date: 1 May, 2014 Project Root Cracked laravel project root directory. a problem occurred configuring root project 'android' react native. project root cern. project root xcode. dandelion root project university of windsor. labview project root. webstorm project root. project root word meaning. unity project root. project root directory maven. cubase 9 project root key. project root folder eclipse. project root quran. project root cause analysis. rails project root. project 1999 root. project report on root cause analysis. project histogram root. laravel project root path. project root cmake. project root intellij. a problem occurred evaluating root project 'android-build'. xcode project root variable. java project root does not exist. project root key cubase. configuring root project android. a problem occurred configuring root project android studio. project root in eclipse. project root download. shared project root namespace. project root android studio. project root example. project root cause analysis template. core root project houston. angular project source root. project maths construct root 2. a problem occurred evaluating root project 'android' flutter. project root c#. project 99 root. project root directory. qt project root directory. root project android. gradle root project location. django project root not configured. maven root project version. intellij project root variable. project $$root mongodb. gradle root project jar. project root directory python. project management root cause analysis template. project cannot be loaded root element is missing. project root in gradle. project_root' is not defined. project root list online. lsp-message-project-root-warning. ruby project root. project root python A solid game for the approximately 2 UKP I paid for it. However a word of caution: if you suffer for motion-sickness the fixed perspective on the ship and spinning landscape will eventually start making you feel nauseous. This is why, unfortunately, I can only comment on the first level.. The game itself is a lot of fun.. but playing it makes me feel sick, yes quite literally.The need to keep spinning\/twisting around and around, back and forth - all the time makes me both dizzy and want to throw up. It's like one of those amusementpark rides that just looks so god damn tempting, but you regret getting on 30 seconds after it starts moving.Or perhaps I'm just too old and boring.I remember spinny, fast and hectic top-down games for snes\/nes that were near identical to this and they never came close to making me throw up on my keyboard\/controller.If it takes a lot for you to get dizzy or feel sick, you'll probably love it. The gameplay itself is good.. From what I have played so far, this is a pretty good game. The music isn't too repetative like a lot of other games with a similar feel to this and the combat is a good mix of challenging and well-thought out. Maps are large and take time if you intend to do all of the side stuff, but that's not a bad thing.If I had one complaint with it, it would be the artwork. All the 3d models and sprites for the game are relatively done well, but when it comes time for the comic-like cutscenes between missions, I cringe, specifically because of the faces. The bodies and mechanics around the characters are pretty well-drawn, but those faces just...I don't really have words for it...Despite this singular drawback, the game is well done and an enjoyable experience otherwise, Definitely worth checking out.. Computer Spec wise it's very demanding the music is very predictable and a little dull, other than that great game,. Projectiles from off-camera behind you make this game quite frustrating, no matter how good your reflexes, if you can't see the bullet, you can't dodge it.The game is not bad, but always having one eye on the radar and off the action to avoid surprise instant damage seems out of place for a fast paced bullet-hell shooter. Maybe some sort of warrning system that lets you know when an enemy behind you starts shooting, anything other than having to constantly look at the radar litterally every second.. Firstly, I highly recommend trying the demo they offer, because I did not, and I regret that decision.For the most part, the game works fine, although I didn't play it much longer than an hour or two, so take that statement with some salt. Otherwise, I felt that the gameplay got very boring very quickly, with a boring upgrade system, uninteresting weapons, and very repetitive gameplay (is it dead yet? Circle strafe until it is!).The controls felt clunky, and as a result, the combat felt pretty bad as well. Dodging bullets felt harder than it should, and the camera makes it easy for you to get sniped from behind without knowing what was coming.Sound wise, this game felt like it had none. The soundtrack is so forgettable that I didn't notice when it wasn't playing. And get used to the horrid machine gun sample that they use for your main gun, cause that is pretty much the only noise this game has.I think this game has a story, but the dialogue that is supposed to fill it out only appears in small text at the bottom left of the screen, and goes by extraordinarily quickly, so when I was in the middle of trying to fight things, I couldn't read it at all, and as a result, I would often miss hints at objectives, making the game even more frustrating to play.TL:DRThis game is only for the most hardcore fans of the old strike series, or those of the shmup genre. Otherwise, I recommend a pass on this.. Nicely done classic shoot 'em up enhanced with increased freedom of motion.9/10. Projectiles from off-camera behind you make this game quite frustrating, no matter how good your reflexes, if you can't see the bullet, you can't dodge it.The game is not bad, but always having one eye on the radar and off the action to avoid surprise instant damage seems out of place for a fast paced bullet-hell shooter. Maybe some sort of warrning system that lets you know when an enemy behind you starts shooting, anything other than having to constantly look at the radar litterally every second.. A beautiful, tedious game.. Firstly, I highly recommend trying the demo they offer, because I did not, and I regret that decision.For the most part, the game works fine, although I didn't play it much longer than an hour or two, so take that statement with some salt. Otherwise, I felt that the gameplay got very boring very quickly, with a boring upgrade system, uninteresting weapons, and very repetitive gameplay (is it dead yet? Circle strafe until it is!).The controls felt clunky, and as a result, the combat felt pretty bad as well. Dodging bullets felt harder than it should, and the camera makes it easy for you to get sniped from behind without knowing what was coming.Sound wise, this game felt like it had none. The soundtrack is so forgettable that I didn't notice when it wasn't playing. And get used to the horrid machine gun sample that they use for your main gun, cause that is pretty much the only noise this game has.I think this game has a story, but the dialogue that is supposed to fill it out only appears in small text at the bottom left of the screen, and goes by extraordinarily quickly, so when I was in the middle of trying to fight things, I couldn't read it at all, and as a result, I would often miss hints at objectives, making the game even more frustrating to play.TL:DRThis game is only for the most hardcore fans of the old strike series, or those of the shmup genre. Otherwise, I recommend a pass on this.

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